It'd allow game developers to target whichever arbitrary framerates they cared to, but it's only available in newer PC monitors for now. G-Sync and Freesync are new screen technology which allows the monitor to have a variable refresh rate, so it can perfectly synchronise with whatever video signal you send to it. It gets even worse when you have games fluctuating wildly from 20-30FPS, or 30-45 or whatever. Note: The game might feel faster than usual and will not have the fluidity and the quality the creators have envisioned for you. These two modifications will lower the enforced 60fps for the game during battles, allowing people with less powered graphics cards to enjoy the game at a reasonable speed. With 45FPS, the TV would have to show the first frame once, then the next frame twice, then the next frame once, etc etc, resulting in stuttery, juddery motion. MOD: Enforce 30/45 FPS for less powerful PCs. When you start sending signals that aren't nice clean factors of 60, that's when things get choppy. Technically, you could also have perfect sync at 20FPS, 15, 10, 6, 3, 2 and 1, but those framerates are way too low for our eyes. 30FPS works fine, too the TV will just show every frame twice. If you send a 60FPS signal to the TV it works out perfectly, synchronising one frame for every refresh of the TV screen. TVs have a locked refresh rate of 60Hz, meaning they update what's on screen 60 times a second, all day every day, no matter what.
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